T.E.C. Beta Release
by Awoq @ Wed 05-31-2000 22:04
T.E.C. (Tech Enhanced Carnage) 2.0 beta 1 is available for download. T.E.C. is a Q3A mod that adds tons of features to enhance CTF play and a lot more! Also of note, they
now have a channel on irc.enterthegame.com - #tec if you have any questions about the mod.
32 Q3A Wallpapers!
by Awoq @ Wed 05-31-2000 14:27
GlitterKill has just finished his character series of 32 Q3A wallpapers. He now has one for every character of the game plus some others for your enjoyment.
The wallpapers are available in both 800 x 600 and 1024 x 768 sizes for your desktop.
New FRAG 4 Schedule
by Awoq @ Tue 05-30-2000 11:18
The CPL has changed the dates of the FRAG 4 event because the Hyatt Regency hotel
exercised a contractual option to cancel the event. The new confirmed dates for the event will be Thursday, September 28
through Sunday, October 1 and will still be at the Hyatt Regency in Dallas.
The admission price for FRAG 4 has been reduced to $30 (online pre-purchases only) and the price
of hotel rooms has been reduced to $99 from $119 a night.
James Bond in Quake III?
by Awoq @ Mon 05-29-2000 15:33
Now you can be James Bond with the new Golden Eye beta release. The GoldenEye mod is is based on
the game GoldenEye to the N64.
This release includes:
- 2 Maps (Tempel and Stack)
- 3 Weapons, KF7 Soviet, RC-P90 and Goldengun.
- The health-meter.
- Non-jumping ability.
- Decreased speed.
- An updated menu, console and a few more details.
More details about this mod can be found on the GoldenEye mod site.
New Q3Log
by Awoq @ Mon 05-29-2000 11:14
The crew at Q3Log have just released an out of beta version 1.0 to the public.
The new version changes include:
- Split HTML games into multiple pages of 100 games each.
- Fixed bug that stopped client side killcharts being displayed.
- Fixed bug that caused no memory to be freed on loading a new logfile.
- Improved memory usage as much as possible without an entire rewrite!
- Added displayed of total players and games to the about screen.
- Fixed some bugs with HTML data in certain specific situations.
- Made loading of invalid or corrupt custom variables files more robust.
New Powerpillz
by Awoq @ Sun 05-28-2000 16:54
Powerpillz v0.75 public beta 2 has been released to the public. The new version
includes more refined gameplay where the teams do not get all the weapons, instead
they get a standard set of weapons (the gauntlet, machine gun and shotgun) and a
weapon of their choice (anything except from the BFG). The HUD has also been updated
with animated icons for the teams and a clearer layout than the previous beta. There
is also a timer that indicates how long a team has left in control.
A full list of changes can be found on the Powerpillz webpage.
Mod Help Wanted
by Awoq @ Sun 05-28-2000 13:32
The BackBurner is looking for help for their up and coming Single Player Quake 3 Mod.
Here's what they say on the mod page...
"SPQ3 is a mod that will implement Single-Player in Quake3 Arena. No, not just
deathmatch with bots, but good old monster-bashing stuff. The thing about it is that
it won't have any maps included. SPQ3 will rely entirely on custom maps! We will make
maps while this is in development though, to see what is needed, and to have some
stuff to actually play when this gets done.
I want SPQ3 to be a mappers dream. Monsters will probably not be directly coded
individually (except for AI), but be stored as files like Q3A's bots that tells what
modelskin it uses, what weapons it use, and characteristics like health and aiming
skills. For bosses, bot's can be used. It will be pretty easy to pull some real Neil
Manke shit here. "
They are in need of programers, modellers, sound people and mappers. You can get more info about how to apply here.
New Jailbreak
by Awoq @ Sun 05-28-2000 11:47
Beta 2 of the popular Jailbreak mod has been released. Here is what they say about the new release:
"Q3JB Beta 2 Stage 2 contains 5 maps, 3 of which are brand-spanking new (and pretty kick
ass as well) Combined with Beta 2 Stage 1 from last week, thats a total of 11
maps so far. The maps in Q3JB Beta 2 Stage 2 are made by fans that aren't
actually on Team RXN, but their work certainly is up to par. I'm sure you'll enjoy the
gameplay this release has to offer. Still upcomming are new maps from Lifer (beta
tested one the other day, absolutely amazing) some more maps from RXN, and
code updates from our programmer BinaryC."
New Requiem Beta
by Awoq @ Sun 05-28-2000 11:31
Requiem 0.6 for Q3A has been updated to public beta #3. The Requiem site has new screenshots of their new flamethrower effects as well as the download.
The new beta features include:
- Totally revamped flamethrower
- Bots know about the runes, fairstart, and the weapon names
- Improved anticamper
- Several minor bugfixes
- Debugging messages to aid in the rare server crashes
- New look for the fairstart
- Reduced size of download by 30%!
Q3Post Version 2.0
by Awoq @ Sat 05-27-2000 03:16
Version 2.0 of Q3Post is now available. This version adds a new graphical interface for the server browser and the options menu, and adds a bunch of other features.
Q3Post is an Mirc script which lets you automatically post a server's IP address and description whenever you connect to a
Quake 3 Arena server while you play and has a host of other features you can check out at the Q3Post site.
Hulk Q3A Mod
by Awoq @ Sat 05-27-2000 03:05
A new 1.2 version of the Hulk mod is up on the Reactive Software site. This is what the authors have to say about the mod...
"A rampaging monster of death, wielding a formidable arsenal. He is the Hulk. You
are a puny weakling. Kill him and you may become the Hulk. Then they are the puny
weaklings."
The new version adds the ability for you to change the size of the Hulk from huge to really small.
More details on this mod are on the Hulk site.
BackBurner Mod
by Awoq @ Fri 05-26-2000 15:47
The BackBurner has just launched a new section for their up and coming Backburner mod. To celebrate its new launch, the mod leader has released
a bunch of new screenshots. He will also be releasing a few new shots of some new maps tomorrow.
Linux Q3A SDK
by Awoq @ Thu 05-25-2000 11:43
A Linux SDK beta for Q3A has been released by Loki Games. There isn't very much information on their site about it but they say "You'll soon be able to create maps and
game code modifications under Linux!" You can grab the file here.
WFA Team Interview
by Awoq @ Wed 05-24-2000 20:16
Coliseum2 1.7 Final DLL's
by Awoq @ Wed 05-24-2000 12:36
In case anyone missed them, the Coliseum2 1.7 Mod Win32 DLLs are now available at
Coliseum2 site.
This download is unsupported and contains no support files (i.e. sounds, shaders,
graphics, etc) and the authors warn that you should use them at your own risk.
More Q3A Walpapers
by Awoq @ Wed 05-24-2000 12:25
There are 3 more Q3A walpapers up on the GlitterKill site. This time around Gary "GlitterKill" Mullins has added
Angel, Slash, and Stripe to his collection bring the total to 23 Q3A walpapers for your enjoyment.
T.E.C. for Q3A Server Signup
by Awoq @ Wed 05-24-2000 12:14
The T.E.C. for Q3A 2.0 client is scheduled to be out on May 31st. The T.E.C. team is looking for server operators for their mod.
Anyone interested in running a server for the mod can now sign up on their server operator page.
Zappy's MOD for Quake3
by Awoq @ Tue 05-23-2000 11:08
A new version, 1.12, of Zappy's MOD for Quake3 is now available as a full release.
This version brings the mod up to date with the latest version of Q3A, fixed some bugs and added an "Acquired Target" feature.
Zappy's MOD for Quake3 is a Q3A mod which makes your rockets "smart rockets" and lets you earn magnetic grenades.
Coliseum2 1.7 Final Released
by Awoq @ Wed 05-24-2000 12:33
As promised, Coliseum2 1.7 Final has now been released and is up on some servers already.
This release is a full download only and is 1.4 MB but includes full HTML documentation.
The Coliseum2 team has already found an error in the documentation and has the correction for it in their news section.
The unsupported Windows .dll will be posted later tonight.
GameSpy2mIrc 2.3
by Awoq @ Mon 05-22-2000 11:49
GameSpy2mIrc, the mirc script which lets your friends know where and what you are playing,
has a new version 2.3 adding the ability to only inform players who join the channels on your notify list, and fixes a nasty
bug that would give you a different nick when you returned from a game. You can find out more on the
GameSpy2mIrc web site.
Prisoners of War Patch
by Awoq @ Mon 05-22-2000 02:00
Black Knight Productions have a new patch update for their Prisoners of War mod.
The patch fixes tons of bugs and adds some new features to the mod.
You can get the patch (400kb) here.
New Q3 Jailbreak
by Awoq @ Mon 05-22-2000 01:53
Public beta 2 of Quake 3 Jailbreak is now available. This new beta is a complete replacement for the previous beta. The authors plan on releasing this beta in several stages.
This first stage is Sul's work and contains 2 new maps and 4 updated/fixed maps. The upcoming stages will include further code fixes, maps from Lifer and Jex, and some user maps.
More information is available at the Quake 3 Jailbreak site.
x11Spy Version 0.3-5
by Awoq @ Sun 05-21-2000 20:43
Version 0.3-5 of x11Spy, a Quake 3 server ping tool for X Windows, has been released.
The new version adds a new toolbar and right click menu and fixes a few problems in the previous version. More information can be
found on the x11Spy site.
Q3Arena.com Announcement
by Awoq @ Sun 05-21-2000 12:59
We have been getting a lot of mail from people who think we are affiliated with id Software and are sending us bug fixes, suggestions, comments and complaints about Q3A.
Just to set the record straight, we are NOT affiliated with id Software, we are a gaming site much like any of the other ones found on the net.
If you have questions for id Software, you should send them e-mail instead of using our webform since we are not in a position to answer your
questions.
Coliseum2 1.7 Final
by Awoq @ Sat 05-20-2000 22:50
The crew at the Coliseum2 mod site have announced the release of v.1.7 Final on Tuesday the 23rd.
The final release will be available as a full download only with a separate unsupported Win.dll.
Here's a list of some of the fixes and features you can expect in the mod:
- Properly spawn runes in fog.
- Do not spawn runes over lava, slime or voids. No more raining runes!
- Slightly increased haste rune.
- Better dispersal of rune types.
- More efficient client hook code.
- Anti-aliasing of hook graphic for a better appearance.
- Server can set true infinite ammo for each weapon separately.
- Bots know spawn safety.
- Full color MOTD support
- High scores for all game types except CTF.
- Complete html enabled documentation.
Weapons Factory Release
by Awoq @ Sat 05-20-2000 12:20
Today - Saturday, May 20th - 8 PM CST / 9 PM EDT - Weapons Factory Arena will be
released to the public. They will be releasing 99% of the game ahead of time, to allow modem users to start
downloading the majority of the files necessary to play WFA. The other portion of
the game will be available during the release party this evening on IRC. The game
weighs in at a hefty 60 MB.
For the irc party, tune your IRC client to, irc.enterthegame.com Channel: #wfa or pq.gamesnet.net Channel: #wfa
More information can be found on the Weapons Factory Arena site.
Weapons Factory Arena Preview
by Awoq @ Fri 05-19-2000 20:59
UKGamer.net has an 11 page article with an in-depth
look at the Weapons Factory Arena mod which will be hitting public
beta stage sometime tomorrow. The article covers the history of the mod, its gameplay and content, and contains 30+ never
before seen screenshots taken by the article's author.
Map Reviews
by Awoq @ Fri 05-19-2000 13:47
The BackBurner has 4 more map reviews available today.
Here's a list of the map names:
- Colon Cancer
- Meatpatty
- The House Of The Desolate
- Khaooohs
Z-Axis has 3 new reviews for us, one of them is a CTF map.
Here's what they have this time around:
- Pit and the Pendulum
- Veterans Haunt
- Grazer Station (CTF)
Q3A for Dreamcast
by Awoq @ Fri 05-19-2000 13:33
GameSpot UK has an article about their experience with Sega showing off Q3A for Dreamcast at E3 last week.
They talk about image quality, framerates, playing on the net, using the Dreamcast mouse and keyboard and include 5 screenshots of the game in action.
Q_Check v1.6.0
by Awoq @ Fri 05-19-2000 11:32
Q_Check v1.6.0
for mIRC has been released and they have renovated their web site as well.
The new version includes user requested features such as the Channel List and Message Preview and comes in both French and English.
Q_Check is a highly configurable Auto Away plugin for mIRC that can detect when a
user joins a game server via GameSpy. The plugin will automatically set the user away and announce the
name and ip address of the server. To find out more about this utility, head on over to the Q_Check website.
Weapons Factory Arena Movie
by Awoq @ Fri 05-19-2000 00:10
Quake 3: Weapons Factory Arena has posted a professionally developed movie of their mod in anticipation of their public beta release on Saturday May 20th at 8 PM CST.
The movie is over 4 minutes in length, featuring "Offensive Strike - WFA Remix" a track by Silent
Warrior, and comes in 2 download sizes & formats (Quicktime and Real Player).
Also, if anyone is interested in setting up a WFA Beta server, please contact
corwin@captured.com.
Assault Quake3
by Awoq @ Thu 05-18-2000 21:05
The final version of Assault Quake3 is scheduled for release on May 21. Some of the maps included in the release are finished and the others are compiling at the moment.
The release date gives the team time to playtest the mod. The authors state "the main idea of the mod is rather primitive actually: Extreme Slaughter". Click here to find out more about the features of this mod and be able to check out some screenshots.
Full Metal Jacket
by Awoq @ Thu 05-18-2000 14:30
The Full Metal Jacket for Q3A site has 5 new screenshots showing off their latest map for their Vietnam era mod.
The screenshots show off the map "headshot" and is said to have a Quake2 like sky instead of the unusually fast clouds in Q3A.
Battle of the Sexes Beta
by Awoq @ Thu 05-18-2000 12:39
The Battle of the Sexes crew is now offering a private beta of their Q3A mod.
The mod can only be played on two servers at this time to help get it tweaked out for the public release coming soon. Battle of the Sexes is a normal CTF modification with a twist. When joining a new game, you would first join a team.
The red team consists of the males, the blue team consists of the females. Then there are 9 player classes to choose from each with their own weapon and role on the team. Check out the site for more info on this mod.
Requiem 0.6 Public Beta
by Awoq @ Wed 05-17-2000 22:12
Requiem for Q3A has a public beta available on their website.
The mod, much like its predecessor Requiem for Quake 1, is offering an abundance of features and bug fixes.
Here's a partial list of them.
- Flamethrower
- Death-missiles
- Bomber-missile
- Chaingun
- Slow ammo-regen option
- Slow health-regen option
- True weapons-stay mode
- Improved rune sounds
- Each weapon has its own max ammo
- Faster ammo respawning and other ammo count 'tuning'
- Improved anti-camp
- Classical requiem hook and slide feeling is back!
.plan Updates
by Awoq @ Wed 05-17-2000 21:52
Paul Jaquays Updated his .plan today with a big congratulations to
Fatality for winning the Q3A portion of Mplayer's E3 triple threat competition.
John Carmac also updated his .plan
today with an in-depth review of todays video card market stating that the GeForce is his baseline for current rendering work but also stating that he likes some of the features
ATI has to offer and he gave the Voodoo5 a big thumbs down for 3dfx's efforts.
Quake3 Lab
by Awoq @ Wed 05-17-2000 14:02
Quake3 Lab has just opened their new site offering over 30 mapping tutorials, coding tutorials, modeling
tutorials (currently under construction), scripting tutorials and prefabs.
They promise to eventually have everything you need for editing Q3A.
Q3A Map Reviews
by Awoq @ Wed 05-17-2000 13:42
The busy folks at The BackBurner have 6 new Q3A map reviews and downloads for your enjoyment.
Here is a list of them.
- Quake3:Addiction
- Pit and the Pendulum
- The Malevolent Cathedral
- PadCenter
- Japanese Castles (DM)
- Arrakeen Beta
Gib Q3
by Awoq @ Wed 05-17-2000 00:20
Q3Center is offering a brand new mod they made themselves called Gib Q3. This mod makes every weapon explosion
create an explosion of gibs.
Here's what the authors have to say about it.
So now every weapon shoots gibs. The good part? Looks kinda funny (but gross) and sometimes
you can't see your opponent because there is too many gibs. The bad part? It totals FPS. I
practically thirds the FPS you normally get, if there are a lot of gib explosions all over the place.
Tips: Try not to use the Machinegun very often, and the shotgun causes gibs even when you hits
someone. (looks cool) You also may want to disable gibs, by typing /cg_gibs 0 in the console, but
even with the reduced amount of gibs, it is still possible to have an abundance of the stuff all over
the place.
Find out more about this mod and also see some screenshots here.
Toons of Evil Site
by Awoq @ Tue 05-16-2000 17:45
The Toons of Evil mod has a brand new site with new screenshots
showing off their mod in progress. The mod will be a total conversion of Q3A.
Here's a list some of the things you can expect from this mod.
- 26 New weapons (not including alternate fire functions).
- 13 Characters (Each with unique abilities and attributes).
- 4 Game Types.
- 10 New Powerups.
- A unique classing system.
Their final goal is "to create a mod that feels like an entirely different game (and if possible, build up a Toons of Evil community."
Generations Screenshots
by Awoq @ Tue 05-16-2000 17:33
Generations Arena for Q3A has some new screenshots of their upcoming mod. They have 35 pics of
their recent beta test, a few new weapons and you will get to see some of their new map in progress.
Quake III Wazzup?
by Awoq @ Mon 05-15-2000 21:14
With all the Wazzup spoofs surfacing all over the net, Clan LamerKatz has a good version of Wazzup for Q3A on their website. It's in the shockwave format and is worth a look.
Server Watch 2.0.5
by Awoq @ Mon 05-15-2000 20:51
The gang at Deep Fried Software have posted a new version, 2.0.5, of Server Watch. Server Watch is a utility
that sits in your task tray and automatically pings a game server and
displays the number of players currently on that server in the tray. The program currently supports 13 games including Q3A.
The new version fixes some problems with Half-Life and Win2000. You can find out more about this nifty utility at
the Server Watch website.
Clan KOB Map Screenshots
by Awoq @ Mon 05-15-2000 20:39
The French clan KOB have posted some screenshots of their own maps in progress as well as some downloads of a few of their maps which are available right now.
The site is in French but it shouldn't pose a significant problem for most people.
Urban Warfare Interview
by Awoq @ Mon 05-15-2000 18:35
The Oxygen Tank has an informative interview with Streak, the project lead, level designer, and modeler for the Urban Warfare mod for Q3A. It covers just about everything you would want to know about the mod. You can check it out here.
Xtreme CTF 1.1a
by Awoq @ Mon 05-15-2000 11:24
Xtreme CTF, the mod that combines arena type gameplay with the team aspect of CTF, has just released another
version to the public. Xtreme CTF Version 1.1a fixes missing flags and weapon/banning not working right,
adds total weapon dropping by short name and a few other small character enhancements. If you have
downloaded the previous version you will have to delete it and install this one in order for this
version to work.
New Bid For Power Website
by Awoq @ Mon 05-15-2000 00:55
The folks at Bid For Power have just constructed a brand new website.
The new website contains a brand new layout, a
screenshot of the day feature, a completely revamped "About" section with four brand
new gameplay modes, a new FAQ, a new file section with their Vegeta models, and the
image section has been updated with never before seen screenshots of their Pepper City
and Central wastelands of earth website as well as new character screenshots.
Release Date for WFA
by Awoq @ Mon 05-15-2000 00:44
On Saturday, May 20th - 8 PM CST, Weapons Factory Software, the creators of Quake 2
Weapons Factory will release Weapons Factory Arena for Q3A. This public beta version will include:
- 8 Unique Classes.
- 30 Weapons plus alternate-firing modes.
- 11 Special Abilities.
- 8 sets of radio voices with a built in user interface for easy communication with
teammates.
- Sticky sentries, laser defenses, flying recons, loads of custom skins & textures
and more!
To find out more about this mod check out the Weapons Factory site.
Also, screenshots of the mod are available here.
Powerpillz v0.5 Public Beta 1
by Awoq @ Sun 05-14-2000 19:52
The AZ Development Team have just released the Powerpillz v0.5 public beta in their projects section.
Powerpillz is a Q3A teamplay mod in which the two teams start equal as per ordinary Team
DM, but the objective is to collect the "powerpill" which will strip the enemy team
of all weapons except from the machinegun and gauntlet. Your control of the powerpill
will last a maximum of 60 seconds, or until the enemy team collect another powerpill
and turn the tables on you. The result is some very frantic gameplay as the teams
attempt to control the powerpill, and kill each other as quickly as possible while
they have dominance over the other team.
EuroCup Final Results
by Awoq @ Sun 05-14-2000 15:49
The EuroCup finals are now over, with Ars Moriendi defeating
Eyeballers in the grand final to take the trophy. EuroGamer has the latest poop about the event.
Also, they have posted an interview with Italian clan
Tulls, who surprised everybody by finishing fourth in the EuroCup and promise to have more interviews ready later today.
Donna Jackson Interview
by Awoq @ Sun 05-14-2000 14:01
Z-Axis has a short Mothers Day special interview with id Software's Donna Jackson. Donna Jackson, dubbed "Mom" by the id software crew, has been with id Software since the the early Doom days.
Happy Mothers Day
by Awoq @ Sun 05-14-2000 14:00
The entire staff at Q3Arena.com would like to wish every mother a very happy and enjoyable Mother's Day.
Skirmish Arena 1.1
by Awoq @ Sun 05-14-2000 00:45
The Skirmish Arena mod is now available with its second version 1.1.
Some features included in the new mod are:
- New Q3Amenu included.
- Crosshair in 3rd person view.
- Victory podium for skirmish game too.
- Logging all awards for skirmish game too.
- Increased rate of fire and damage for some weapons.
GameIDE 2.6
by Awoq @ Sun 05-14-2000 00:35
GameIDE 2.6 has been released fixing some bugs in the new compiling system when the output
gets directed to the output bar. GameIDE was designed as a alternative to Visual C++ to be used for game
coding.
Freeze Tag 1.3
by Awoq @ Sat 05-13-2000 16:27
Freeze Tag 1.3 for Q3A is now available.
Freeze Tag is a Q3A team play modification where when you kill the enemy
they get frozen. If your team can freeze the other team, then you get a
point. If you get frozen then you can have a teammate stand by you and
you'll unfreeze after three seconds. To find out more about this mod go to the link above.
EuroCup Coverage
by Awoq @ Sat 05-13-2000 12:15
EuroGamer has kicked off its coverage of EuroCup - a Quake 3
clan tournament featuring some of the top clans in Europe, the finals
of which are taking place in a TV studio in Holland this weekend.
Already online is the pre-tourney build-up, which looks at the four
clans taking part in the finals, the venue and the rules, as well as a full
report on the first match of the day - Italy's Tulls vs Scandinavians
Ars Moriendi.
They will be bringing you full live coverage of the event from Hilversum,
Netherlands throughout the weekend, so stay tuned for all the latest right here.
Fightclub v3.23
by Awoq @ Fri 05-12-2000 20:39
A new version of the Fightclub mod for Q3A has been released.
This update adds some much-requested features to the program:
- Map list randomizer.
- Individual game settings for each map in the list.
- You can create your own map folders and drag/drop maps.
- Import Quake 3 cfg files.
- Fightclub window is now completely resizable.
This release has been available for a few days, but has been patched today to fix a
couple of outstanding bugs. If anyone downloaded 3.23 before today, they should go
and pick up the patch anyway.
GibStats III Ver 0.99
by Awoq @ Fri 05-12-2000 19:38
GibStats III has been updated. The
new version fixes a nasty bug concerning dedicated Q3A server logs in which
scores came out wrong if there where many connects and disconnects during
a map. Scores on tables, graphs and HTML export should be correct now.
GibStats III wants to provide stats of HalfLife logs in the future. To do
so they need logs of servers running a couple of days. If there are any
server ops who could provide such logs, please send an email to gibstats@gmx.net
and you will be instructed where to send the logs.
Screenshots of The Swapper
by Awoq @ Fri 05-12-2000 00:11
Sloshy Software Inc. has just released 12 brand-spanking new screenshots of their upcoming
program called
The Swapper and plan to release the program within a month.
The Swapper is a database utility that will list many add-ons
for many games. You can browse the database, and pick which
files to download, and The Swapper will download the files
for you. Which means no more wasting countless hours searching
the web to find add-ons for your favorite game. You can find more information about this utility that will support 21 different games including Q3A at the
Sloshy Software Inc. site.
New Q3A Wallpapers
by Awoq @ Thu 05-11-2000 21:38
Gary "Glitterkill" Mullins has a bunch more wallpapers up for your enjoyment. His goal is to make one of every Q3A model and is willing to do requests as well! He has 18 of them up thus far and is proceeding at around 6 a week or so.
You can check out his fine artwork out at GlitterKill.com.
More Q3: Team Arena
by Awoq @ Thu 05-11-2000 09:29
Planet Quake now has an in-depth article of their preview of the Quake III: Team Arena.
Included in this are more screenshots, a view of the HUD, new models, some info on the new weapons, items, game modes and their experiences with some if the id crew that stopped by on their way to E3.
Quake 3: Team Arena Mania
by Awoq @ Wed 05-10-2000 20:46
We have been getting quite a bit of mail about screenshots of the upcoming mission pack Quake 3: Team Arena.
Here's a list of the sites I have so far.
Nightbreed CTF MOD
by Awoq @ Wed 05-10-2000 14:20
Nightbreed CTF for Q3A, the mod that uses one flag instead of two, has released a new version on the Nightbreed website.
This version will bring the mod up to date with new 117 Q3A codebase and they mention a workaround for a dedicated server problem.
Mac Q3A 1.17 Update
by Awoq @ Tue 05-09-2000 22:09
id Software's Graeme Devine updated his .plan today with news of a fix for Mac's and their Q3A 1.17 release. This fixes some problems with playing some mods and is available as a small file (383 KB) at FilePlanet.
Here is Graeme's explanation of the fix.
This update addresses QVM interpreter problems on the Macintosh that
stopped certain mods from playing correctly. The new update is an
executable only addition to the latest point release and needs the point
release to be installed before unstuffing this file over the MacQuake3
application.
EuroCup Preview
by Awoq @ Tue 05-09-2000 22:08
The Clanbase Eurocup is going to end this weekend with an event such a great tourney
deserves, the LAN Finals in Hilversum. The best European teams,
Ars Moriendi,
Eyeballers,
Schroet Kommando and
Tulls will battle it out for the first time in what
hopefully will be a long line of EuroCups. Uncle Les was so nice to write a preview
of this event, interviewing the main organizer Talita and all the clans about their
expectations of the event.
Check out the preview right here.
Q3A ToA Servers
by Awoq @ Wed 05-10-2000 14:02
We just recieved this from the Q3A ToA (Tier of Admiration) mod group concerning the ToA servers.
The Beta3 version of the Tier of Admiration for Quake III Arena was released the
other day. If anyone is interested in running a Quake III Arena Tier of Admiration server, mail fusion@stomped.com.
More info can be found at the Fusion site in the Admiration section.
There's a link to the ToA page on the left hand sidebar.
Help Wanted
by Awoq @ Tue 05-09-2000 21:15
Tribal- The new CTF sensation team is looking for a mapper and a skinner. Tribal is the new 3-team ctf based mod
that features completely new visuals, worlds, sounds and gameplay options. You can find more information about the job
openings and the mod here.
UI Coding Tutorial #3
by Awoq @ Tue 05-09-2000 20:59
UI Coding Tutorial #3 is now available at the Q3Center site. This tutorial, the third in a series, is titled
"Using Images For Buttons". The author shows you how to change the main menu of Quake3, specifically changing the
"EXIT" button into a BFG explosion two-frame animation, and has detailed every step you have to take to do this.
John Cash Leaves id
by Awoq @ Tue 05-09-2000 01:10
Graeme Devine updated his .plan with news of John Cash's departure from id Software. John, now a former id
Software programmer, has left to work at a new position at Blizzard. What he will be working on is still a mystery at this point.
Here's what Graeme had to say.
John Cash departed from id last Friday to a new position at Blizzard. I'll let him
fill you in on what he's doing there, but we miss his CTF skills already! We wish
John all the best, and id looks forward to the forthcoming Diablo II beta copies..
:)
GameIDE v2.5 R2
by Awoq @ Mon 05-08-2000 19:18
GameIDE v2.5 R2 has been released sporting a brand new text editor with better color coding,
better find, and auto-indent. GameIDE is an alternative program to Visual C++ to be used for game coding.
Classic CTF Beta v.99
by Awoq @ Mon 05-08-2000 19:08
The new Classic CTF beta v.99 for Q3A is now available.
The public beta includes a grappling hook, runes, super nailgun, weapons stay, CTF Optimized Weapons Physics, q2
style armor, lightning gun discharging, match commands, a brand new overtime feature, 16 new
crosshairs, new player skins, 2 new maps and lots more.
Quake3 v117 Game Source
by Awoq @ Sun 05-07-2000 21:28
id Software's Robert Duffy updated his .plan with news of the release of the Q3A v117 game source. He also mentioned that the release of the tool source is pending.
You can get the game source at Blues News.
Quake3 v117 Speed Boost DLL's
by Awoq @ Sun 05-07-2000 21:19
The Shugashack has some modified Quake 3 .dll's for the advanced user that should boost your framerates 10-15% in Win 98 and Win 2K. Read more about it here.
Ęstats 4.42
by Awoq @ Sun 05-07-2000 21:09
Ęstats, the server-side parser that will generate statistics and ranking in the form of HTML pages, is now offering version 4.42. This new version includes a new Elo ladder ranking system,
support for times/date in Q3A Logs, updated Unreal Tournament (4.05+) support, a buddy list, fixes some bugs, and more. To find out more about this, visit the Ęstats page.
Q3Fortress Patch
by Awoq @ Sun 05-07-2000 13:36
The new Beta-1c update (4.4mb) of Q3Fortress is now available. The patch includes three new beta dueling maps, lots of new
features, new commands, entities and dozens of gameplay adjustments, fixed
bugs, improvements to the HUD and scoreboard, plus new rifle and
dart gun models/skins and new effects like realistic napalm fire and atmospheric
rain. To find out more, check out the Q3F site.
Best of the Best
by Awoq @ Sun 05-07-2000 13:12
The BackBurner has listed the best of the best of the Q3A custom maps they have reviewed so far.
Listed are 11 maps out of the 56 map reviews they have so far and you can download the maps
on the site as well.
Action Capture and Hold
by Awoq @ Sun 05-07-2000 11:57
Version 1.01 of Action Capture and Hold is now available. You can either download the full
installation file or just an patch if you have already downloaded version 1.0. This new version is coded on ID's source code version 1.16n and contains one new map
(a conversion of The Longest Yard), a new main menu and some bug fixes.
Prisoners of War
by Awoq @ Sun 05-07-2000 11:13
Black Knight Productions has just released the first final (non-beta) version of
their Quake III Arena mod, Prisoners of War. Prisoners of War final v1.0 includes 17 polished maps,
totally revamped menu system and 2d icons, an InstaGIB mode, new
textures/shaders/sounds, working bot support, and innovative gameplay based on the
JailBreak concept. To find out all of the information concerning
this mod, including how to set up a server and what servers
are running the mod, you can go here.
Classic Quake Arena
by Awoq @ Sun 05-07-2000 10:48
The first public beta of Classic Quake Arena has been released. Classic Quake Arena is an Quake 3 Arena mod, which aims to take all the best
features of Quakeworld, and put them in Q3A. The idea is to end up with a
mod which plays as much like quakeworld as possible, but which makes full use
of the improved Q3A engine.
GibStats III Released
by Awoq @ Sat 05-06-2000 19:03
GibStats III has been released. GibStats has been around for nearly three years and gives you by far the most detailed statistics and insight of a Quake match.
GibStats can receive data from various sources. According to the data, GibStats produces the actual statistics and displays them as tables or graphs.
Most of the information displayed can be exported to HTML. You can find out more about this utility at the Gibstats site.
GameIDE 2.5 Released
by Awoq @ Sat 05-06-2000 18:51
The busy crew working on GameIDE has just released version 2.5. The new
release adds features that allow more customizable properties and ui, many
bug fixes, and improved support for other compilers. For those who don't know,
GameIDE is an alternative to Visual C++ to be used for game coding supporting a whole slew of games including Q3A.
Nightbreed Multi-Rockets Mod
by Awoq @ Sat 05-06-2000 12:52
An early beta of the Nightbreed Multi-Rockets Mod is now available. The mod lets you upgrade your weapons to adjust your damage to all weapons (except for the gauntlet) and lets you fire up to three rockets or plasma at a time.
At the same time, it makes adjustments to a players defense to balance things out. Since this is an early beta, there will probably be plenty of things to iron out but it does look promising.
Q3A Autoexec Creator
by Awoq @ Sat 05-06-2000 12:41
Q3A Autoexec Creator is a nifty online program which will allow you to customize your autoexec.cfg in order to optimize
performance, visual quality, internet play, sound, and more.
Included are some good explanations and recommendations on how each
feature will affect your game performance. You can find this cool program
at Tweak3D.net.
QuakeCon Registration
by Awoq @ Fri 05-05-2000 23:01
QuakeCon opened up their registration for their colossal lan party today. This year, on August 3rd, they are letting over 2,000 people sign up making this the biggest Quakecon ever.
Here's an excerpt of what they said in their press release.
QuakeCon 2000 weighs in as the largest to date, providing three days of round-the-clock
networked mayhem for over 2,000 pre-registered gamers. This year's battle will feature a
512-player QUAKE III Arena tournament and a horde of other team, clan and celebrity
competitions. It will also offer more than 1,250 slots for bring-your-own-computer (BYOC)
fanatics -- double the size of last year's area.
The event will include four days of workshops and discussions on everything from gaming
technology and design to programming, art and mod creation. Sessions will be led by
members of the id Software development team and other prominent figures in the games
industry.
Gamers can register online at http://www.quakecon.org beginning today, May 5. Attendance
is free. Walk-ins will be allowed as space permits, but the only way to guarantee a spot is to
register online. QuakeCon 2000 will be held at the Mesquite Convention Center and
Exhibition Hall in Mesquite, Texas.
Q3A Mission Pack Update
by Awoq @ Fri 05-05-2000 20:20
In an usually short message, id Software's Graeme Devine updated his .plan with news about the new mission pack, Quake III: Team Arena.
Here's what he has to say about it.
The mission pack CD will actually have builds for Mac, Linux and Win32. We'll see
if we can stick some OS/X action in there as well..
Help Wanted
by Awoq @ Fri 05-05-2000 11:29
GameRecon.com is a new hardcore games site that will be launching early May.
They have large scale plans for this web site. But to accomplish their goals, they
will need staff. People that love games and are willing to sacrifice time
and help GameRecon to be one of the greatest sites out there, are wanted at
GameRecon.com.
If you are devoted to games and are interested in web developing etc,
please fill out this form . They will
contact you A.S.A.P.
Q3A Shader Editor
by Awoq @ Fri 05-05-2000 11:22
Version .05 of the Q3A Shader Editor is now available with a lot of new features and bug fixes added and even includes a tutorial. This editing this tool will parse a Q3A texture entity script and present it in a Windows GUI.
You can get the program and read more about it here.
Wiretap Joins Team Evolve
by Awoq @ Fri 05-05-2000 10:27
Wiretap has joined Team Evolve to help speed up the release of the PainKeep Arena mod.
Here's more from the Team Evolve site.
Wiretap development team has joined forces with Team
Evolve to speed up PainKeep Arena's release date! PKA is
now considering an incorporation of the wiretap gamplay
option into a hybrid, to please even the most die hard PK
fan! Dolomite is the coordinator of WireTap, and he had
this to say: "I think this is a great thing for gamers!
PainKeep has always been my fav q1 mod and I really dig
the idea of working with a pro team like Team Evolve. I
will be doing maps, gfx and music for PKA. Currently, I'm
reworking pk11, pk13 and Team Evolve's flagship map,
PainKeep.bsp. It's really quite an honor! This is a good
move for WireTap's team, as we say goodbye to WireTap
and hello to PainKeep Arena!" Robert E. Waring, Biz Dude
and Level Designer of Team Evolve welcomes the Wiretap
team into the project, and with the addition, we can
definitely speed up the process of getting PainKee
Arena complete and onto a hard drive near you soon!
PainKeep Arena is gonna rock your Deathmatch World!
New Mac Q3A 1.17
by Awoq @ Fri 05-05-2000 09:35
id's Robert Duffy Updated his .plan with news of an updated Q3A 1.17 release for Mac's.
Here's what he has to say.
1. The installer seemed to expire between when I started it ( about a week ago, been
running since ) and when I built the Mac install. Some people had issues running it
getting an unregistered installation. I'm not sure why everyone did not see the
problem ( it worked fine on several Mac's here ;-) In any event, we re-registered it
and anyone who had those problems should not see them anymore.
2. There was a frame rate drop on Macintoshes, again only on a percentage of them
which has been addressed.
In other news, new game source for 1.17 should be out sometime this weekend, and I
am hoping to get the tool source out at the same time.
You can get this Mac patch at Blues News.
New Q3A+
by Awoq @ Thu 05-04-2000 11:18
Build 1.05 of the Q3A+ mod, which has enhanced stats &
logging for Q3A, is now available on the Quake[3]->League.Arena site.
Here is a list of things included with this release.
- Killed all known bugs.
- New HTML documentation.
- Tuned up oneGun mode.
- New oneHit mode (InstaGib) .
- New noItems mode - health, armor & powerups not spawned in maps.
- Pre-defined teams named 'Red' & 'Blue' will be loaded into the bot selection
screen in the Start Server menu by default.
Quake III Arena 1.17 Released
by Awoq @ Wed 05-03-2000 20:56
id software has released a point release patch fixing a very serious security flaw in their code.
Here is what they said about it from their readme text file.
This patch fixes a fairly serious security flaw in Quake 3 Arena. Internet Security Systems
identified the flaw and notified us with reproduction details as well as an overview of the exploit.
The basic nature of the exploit is that malicious server operators could overwrite any file on a
client system. This type of thing is always possible with DLL based mods (which is why we
strongly recommend VM based mods ) but with this exploit, it was possible within the VM
system.
To help facilitate a rapid transition to the new codebase we have also bumped the network
protocol version. This means 1.17 is not network compatible with any prior version.
The install also includes all 3 PK3 files, because the original "pak1.pk3" was not included in
the final 1.16 release for Mac and Win32 builds. This will address some pure server connection
issues. You will have to have all 3 pak files present to connect to a pure server.
In addition to this security fix, we have also fixed the following:
- Callvote to single player game type causes the server to crash.
- Crash in bot initialization on some systems.
You can get the version of your choice from the following locations:
Blues News
Shugashack.com
File Planet
Stomped
3D Gamer's Archives
Tier of Admiration Beta 3
by Awoq @ Wed 05-03-2000 14:31
The Tier of Admiration Beta 3 mod for Q3A has been released at the Fusion site. This new release includes
7 new maps, 2 new items, one new weapon, 5 new bots and a whole boatload of other goodies.
Benchmarking Your Own System
by Awoq @ Wed 05-03-2000 11:18
Have you ever wanted to benchmark your own system and then compare it to other machines?
You can do exactly that now by using the Quake 3 Real-World Benchmark List.
On the site are instructions on exactly how to benchmark your machine and then you can add your machine to an ever growing list in which you can compare your statistics.
1 Flag CTF for Q3
by Awoq @ Wed 05-03-2000 00:30
The first public beta of 1 Flag CTF for Q3 is available at the King of the Server site. This mod is a twist of the regular CTF where the teams only have one flag to carry.
Here's a description from the site.
I've made a little spin on normal ctf. Now there is only 1 flag and anyone can grab it, most of
the time. The flag always starts at the red teams base, when it's at the red base, only the red
team can pick it up and same goes for blue, at the blue base only the blue team can pick it up.
Once the flag is picked up, it's anyone's flag. To score you must bring the flag from your base
to the other teams base. You have 30 seconds to retrieve the flag from your base, otherwise it
will spawn at the other teams base. The flag icons on your status screen will let you know the
remaining time to get the flag and also where the flag is located currently.
New Q3A Wallpapers
by Awoq @ Tue 05-02-2000 13:06
The GlitterKill.com site has added a couple of new wallpapers for Q3A bringing the total to 12 Q3A characters and 4 miscellaneous in game shots.
This time around, Gary "GlitterKill" Mullins has added Grunt and Major to his ever growing collection.
XtremeCTF
by Awoq @ Tue 05-02-2000 09:42
The first public beta of XtremeCTF, the Q3A mod that combines arena type gameplay with the team aspect of CTF, is now available in
Linux, Win32, and Mac versions.
Demo Show Creator
by Awoq @ Tue 05-02-2000 09:23
Demo Show Creator, a utility that easily lets you manage your demos for Q3A and has a nice GUI with sound & graphics and full drag&drop support, has a new version update available bringing it to v1.1.
The site is in German but the program and readme file is in english.
Full Metal Jacket Mod
by Awoq @ Tue 05-02-2000 09:05
The Full Metal Jacket Q3A Mod team has updated their site
with some fresh new pictures, one of them showing a soldier crouching in tall grass.
For those of you who don't know, this mod is based on the Warner Brothers
movie "Full Metal Jacket"© and has a Vietnam war theme.
Navy Seals Q3 Update
by Awoq @ Mon 05-01-2000 21:57
The Navy Seals: Quake³ team have updated their site with some tantalizing new screenshots. It is also Democritus's birthday. We wish him a very happy one and hope he isn't so hung over that he can't finish this cool looking mod!
Multiplayer Level Design
by Awoq @ Mon 05-01-2000 21:45
Kommissar at Alliance Games has a well written level design tutorial that breaks down four different styles of maps.
Here are some of the ideas the author brings to the table.
- What decisions go into different styles of maps?
- How do they differ from other multiplayer levels?
- Why do they work or not work?
The article is for beginners as well as advanced mappers. You can find it here.
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