posted 02-09-2002 09:43 PM
I already post this new after lunch.. hihihi I'm faster!
--------------------
DGhost
"Everybody knows Rocket Launchers have proximity safety sensors that lockdown the firing mechanism to prevent point blank use, not my fault, stupid game."
Posts: 514 | From: Montreal | Registered: Jan 2002 | IP: Logged
posted 02-10-2002 06:37 AM
We used to do that all the time with a bunch of the members here who joined Force3d...I don't think we ever got it quite that high, though...
Posts: 1966 | From: Norway | Registered: Jun 1999 | IP: Logged
posted 02-11-2002 02:47 AM
Anyone know how they did it? I'm wondering if they rocket jumped up there or if they climbed over each other like stairs... with rocket jumping you could get right up the top (if you aimed well), but you'd risk blowing the bottom players away. Can you jump high enough to land on someone's head in Quake3? Maybe the gravity settings were altered?
*...ponders...*
Posts: 1711 | From: Melbourne, Australia | Registered: Jun 1999 | IP: Logged