Author
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Topic: 127g, What the Hell?!
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Gladiator
Sarge
Member # 2271
Rate Member
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posted 01-04-2001 09:36 PM
What the hell did ID do to Quake3? I finally installed 127g on Quake3 because I could no longer get onto servers with the new protocall. 127g screws up Quake3 for me. It chugs like an SOB. I can't use the game online without it, so I guess ID just screwed mw out of my money. Am I missing something? Some sort of option? Before, with 117, I was getting an average of about 100-150fps. Now 1-30fps. I have a P3 600, 128MB RDRAM, GeForce2 GTS, 30GB 7200RPM HD, operating on WindowsME. What the hell?! How could they have possibly found a way to make this system perform so poorly. I uninstalled, and re-installed it several times, so it's not just a bad installation. I also downloaded the Team Arena demo, which performs in a similar fashion. Almost like some major swapping is going on. Is anyone else having this problem? I can't find anything about it on the net. ID Software also doesn't seem to have any sort of technical support, or they just don't care once they have your money. If anybody can tell me how to resolve this issue, please contact me directly: moranelli@videotron.ca. PS I also have all the most up to date drivers for my hardware, and just for the hell of it (because nothing else was working) I downloaded that useless OpenGL Setup program... it did nothing for me. Please, no other web sites will pay attention to my rantings, help! Don't be afraid to reply with a technical explanation, I am also a programmer... (I think this is bad programming...)
Posts: 99 | From: Montreal, Quebec, Canada | Registered: Jan 2001 | IP: Logged
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Parsout
Sarge
Member # 1873
Member Rated:
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posted 01-05-2001 12:02 AM
Calm down bitch Grumpy just told u the reason for the problems - i.e. compressed textures. ID has changed the variable from : /r_ext_compress_textures to /r_ext_compressed_textures Make /r_ext_compressed_textures "1" Parsout
Posts: 630 | From: Adelaide, SA, Australia | Registered: Feb 2000 | IP: Logged
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Parsout
Sarge
Member # 1873
Member Rated:
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posted 01-05-2001 04:35 AM
heheheheh, i do that too, cos demos wont play in 1.27g I think it might be also, that Galdiator is using the TA demo, which happens to have ALOT of problems. I suggest you try Q3A with compressed tex on 1 and then try TA, im pretty sure TA will have a fucked up FPS. Compressed textures being off is what was killin me, cos as soon as i turned it to 1 i got everything back like 1.17. But anyway... Parsout
Posts: 630 | From: Adelaide, SA, Australia | Registered: Feb 2000 | IP: Logged
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