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Author Topic: Quake3 and Sky
sinisterstorm2000
Sarge
Member # 2220

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posted 05-19-2001 03:00 PM     Profile for sinisterstorm2000   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Hey. I got the latest version of quake3 and some of the levels i have the sky is frigged up. Ne one else have this problem?
Posts: 104 | From: Corner Brook, Newfoundland CND | Registered: Oct 2000  |  IP: Logged
Redlemons
Sarge
Member # 70

posted 05-19-2001 07:30 PM     Profile for Redlemons   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Graphical issues can almost always be traced back to either the latest Q3 version or the latest drivers for your video card. Get them and see what happens.
Posts: 1711 | From: Melbourne, Australia | Registered: Jun 1999  |  IP: Logged
sinisterstorm2000
Sarge
Member # 2220

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posted 05-19-2001 08:58 PM     Profile for sinisterstorm2000   Author's Homepage     Send New Private Message   Edit/Delete Post   Reply With Quote
Well It is fixed now. I have the latest but went back to a older version of drivers and it works. It also could be that i change the com_hungmegs to 64 or turned on Triple Buffering. I think teh root of the problem is fan fade maps mad with version 1.17 of quake3 and im running 1.25h I think it is 1.25.. not sure. : )
Posts: 104 | From: Corner Brook, Newfoundland CND | Registered: Oct 2000  |  IP: Logged

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